Monthly Archives: October 2009

Gaming’s New Market Dynamics and the Importance of Middleware

Not to state the obvious, but 2009 has been bad for business. Of course the video game industry has been impacted, but the woes of the game industry have more to do with growing pains from within. Many of the … Continue reading

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E3 Part II: The Tools and the Tech that Make it Interesting

This second part of my E3 coverage takes a deeper look at some of the technology working behind the scenes that make these games so remarkable. There is so much attention given to covering the games at E3 and giving … Continue reading

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Finally, the money is flowing again.

In the last two days there have been several announcement of new funding rounds for a couple of game technology companies. Yesterday Unity Technologies, the browser-based game engine company, announced a $5.5 million Series A round with Sequoia Capital. Then … Continue reading

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